Friday, 18 November 2016

Custom animations - Attack animation

Starting with the attack ready pose, I planned to do a basic attack animation.

This would include raising the weapon, striking down, and resetting to the ready pose to loop smoothly.

The most difficult part of this animation was keeping the left hand holding on to the axe during the up swing. This required more adjustments and key frames than the right arm.

I added extra movement and twisting to the body and shoulders to give the animation more realism and power.

The final animation is shown below:


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